![]() ![]() Armor is composed of pieces and those pieces are not reflected very well in the way the original rules were created, as the goal of the developers seemed to be simplicity (which is perfectly fine). While working through and play-testing piecemeal armor, the main issue I ran into was that armor in 5e doesn't really make sense. ![]() In fact, it makes sense that after a pitched battle, only parts and pieces of armor survived.Ĭonsider how incorporating piecemeal armor can affect gameplay, from constructing full suits of magical armor and questing until all of the pieces have been found to incorporating dark fantasy style rules for breaking, repairing, and scrapping armor. ![]() The notion that a pair of greaves, pauldrons, or a helmet is found without the full set is not unreasonable. Breaking down armor into its component parts can be a way of adding a degree of realism to your setting. ![]()
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